Release 1.1
Mini Solar System » Devlog
Fixed
- Fixed Gas Giant ring system scale when starting the game
- Fixed star luminosity getting reset when entering overview mode
- Fixed the ability to close video settings confirmation box without selecting "Yes" or "No"
- Video settings confirmation countdown now works when in the solar system
- Fixed an issue where color gradient keys would not display the correct color
- Fixed multiple crashes caused by delegate binding
- Fixed star particles getting destroyed when entering overview mode
- Fixed a freeze when changing settings in orbit visualization
- Fixed newly spawned bodies not being immediately affected by gravity
- Fixed a crash when making a new terrestrial planet
- Fixed a crash when giving a gas giant 0 storms
- Fixed star settings not being responsive
- Fixed saving the framerate limit
Added
- Linux Support
- Now supports up to 5 different save slots
Changed
- Editing a color gradient now changes all instances of that gradient in the system
- Optimized movement of bodies in overview mode
- Changed star mesh and material
- Creating a terrestrial planet now generates the planet immediately
- Duplicating a body now also duplicates it's celestial components (ring systems and atmospheres)
Files
minisolarsystem-win.zip 274 MB
Version 1.1.0.957 Sep 17, 2021
minisolarsystem-linux.zip 274 MB
Version 1.1.0.957 Sep 17, 2021
Get Mini Solar System
Mini Solar System
Create and shape your own solar system. From the smallest asteroid to the largest star.
Status | Released |
Author | Soren G |
Genre | Simulation |
Tags | Atmospheric, Experimental, Physics, Real-Time, Sandbox, Singleplayer, Space, Space Sim, Unreal Engine, Visualization |
Languages | English |
More posts
- Release 1.0!Sep 06, 2021
- Beta 0.5.1Aug 30, 2021
- Organization UpdateAug 29, 2021
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